AiW - Scenes Pack 1 (2016)

Concept Artists: Patrick Bandau & Timo Peter.
Outsource: Virgin Lands.

AiW - Scenes Pack 2 (2016)

Concept Artists: Patrick Bandau & Timo Peter.
Outsource: Virgin Lands.

AiW - Scenes Pack 3 (2016)

Concept Artists: Patrick Bandau & Timo Peter.
Outsource: Virgin Lands.

AiW - Scenes Pack 4 (2016)

Concept Artists: Patrick Bandau & Timo Peter.
Outsource: Virgin Lands.

AiW - Pitch (2016)

Samples from the Pitch I worked on (for 1.5 month) to present the project to Disney.

Action Cards 1 (2013)

First serie of action cards artworks.
In collaboration with Ina Reimer.

Action Cards 2 (2013)

Second serie of Action Cards artworks.
Made incollaboration with Ina Reimer.

Action Cards 3 (2014)

Third serie of action cards artworks.
In collaboration with Ina Reimer.

the Collectables - Easter 2014 (2014)

Developper version of Gunpoint (typical hungarian outfit) and Easter 2014 versions of Heroes.

the Collectables - Summer 2014 (2014)

Summer 2014 versions of Heroes.

Ryzom - 2D Artworks (2005)

Here are some illustrations that I did mainly for marketing purpose.
The encyclopedia illustration was for the User Interface. The Kamilk illustration was a birthday present that was printed and signed by all the Nevrax team for the manager.

ABV Sprites Sheets (2001)

I used renderings of a 3d model to generate the sprite sheets of the players. We can change the colors of the skin and clothes by swapping the 16 colors indexed palettes. Almost of the rest was done in pixel art (just using the mouse) :)

Gallery